July 2011
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Breaking into the games industry
An article where I interview a number of video game companies, including PopCap Games, Havok and Demonware, asking them how aspiring game designers and developers can land a dream job in this industry. Written in June 2011 for Tech Jobs, a supplement in the Irish Independent. Later appeared on Silicon Republic.
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Gaming has become a powerful industry, growing from a niche pastime to a...
March 2011
5 posts
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Savvybear.com founder on his Dragons' Den victory
An interview with Seoige Technology founder John Joyce on how he procured funding from the Dragon’s Den for his online children’s game Savvybear.com. Written in March 2011 for Silicon Republic.
The popularity of online gaming has been growing from strength to strength and games which offer a safe space for children is important to parents everywhere.
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Irish tech entrepreneur...
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Putting value in content
An article on the emerging business models for both traditional and new forms of media and the challenges for both. Written in February 2011 for the Irish Independent and Silicon Republic
Rupert Murdoch has put his faith and his money in distributing digital media on tablet computers. Investing a reported $30m into his new iPad-only newspaper. The Daily, and hiring 100 journalists to write for...
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Tech world's glass ceiling
An article on the representation in the technology industry, particularly in senior management roles. Written in January 2011 for the Irish Independent and Silicon Republic.
There have been numerous powerful female players in the technology industry to date. If you take a look around, you can see Safra Catz, president of Oracle, Sheryl Sandberg, the chief operating officer of Facebook, or the...
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Two gamers win LittleBigPlanet Irish-themed level...
An interview with the developers of PlayStation 3 game LittleBigPlanet 2 on the game itself and the level designing workshops they held in Ireland. Written in January 2011 for Silicon Republic.
LittleBigPlanet 2 level designing workshops were held last weekend with the developers of the game, which saw two gamers winning a challenge to create an Irish-themed level.
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The original puzzle...
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Everything to play for
An article examining Ireland’s position in the video game industry and what needs to be done to further it. Written for the Irish Independent in October 2010 and Digital 21.
The global games industry is growing faster than ever. With many developers producing some of the highest quality of games at the moment, it’s not surprising to see this translate into sales.
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Halo: Reach, the...
January 2011
2 posts
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Age of the app
An article on the current successes of the mobile app market and on how both developers and brands are set to gain. First posted in the business section of the Irish Independent in September 2010 and then on Silicon Republic.
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It seems that, for every aspect of life, there’s an app that has it covered. The mobile app has become part and parcel of the smartphone experience.
While...
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Will Apple and Facebook sing same tune over social...
An article on Apple’s new social music platform Ping and how it will stack up against other social media platforms. First posted in the business section of the Irish Independent in September 2010 and then on Silicon Republic.
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Music by its very nature is a social activity. People share their favourite music with each other and form connections with others based on what sort of music...
August 2010
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8 Bit Blips
An article on how retro gaming has influenced the arts. Published in Issue 4 of One More Robot.
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Nostalgia makes everything beautiful. It doesn’t matter how tough times were, you can always recollect moments of childhood bliss. Any owner of a videogame console can attest to this, be it creating something wonderful on your ZX Spectrum, reaching that giant pill and turning the tables on your...
June 2010
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An Open Spectrum
Article on the ZX Spectrum published in PC Live! in June 2010
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It’s difficult to mention the ZX Spectrum around certain circles without igniting a glimmer of nostalgia in their eyes. It was the biggest selling computer in Britain in the 80s and gave average people access to computing, gaming and programming. It had such an influence that, without this 8-bit computer, many top members of...
May 2010
2 posts
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A 12 minute documentary on the current abortion laws in Ireland. Click here to see it bigger.
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The Beaten Track
Article on The Segway published in PC Live! in May 2010
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The idea of using a small, energy efficient vehicle in cities as an alternative to cars and buses was an attractive one. The Segway was created as an answer to this and, at the start of the decade, it was seen as the next big thing for transportation. Now, its prominence has waned, serving as a symbol for inventions of the new millennium...
April 2010
2 posts
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Failure to Communicate
Article on failed microblogging services published in PC Live! in April 2010
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With the phenomenal success of micro-blogging, it’s not surprising that others have attempted to take on Twitter’s monopoly of the sector. Competitors have developed services with bigger and better features, however, that alone has not been enough to take down Jack Dorsey’s brainchild. The most important aspect of...
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Bridging the Gap between China and Ireland
Article written for Chinese New Year 2010
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“Art has a diverse perception by most people and it could accommodate a lot of opposition. The creativity part could be used successfully in opening up questioning.” This is the view of South East Asian artist Jay Koh, who, along with Irish artist Thomas O’Connor, is curating an exhibition to explore this idea. If art has the power to change...
March 2010
2 posts
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Maynooth artist Vincent Doyle talks about his life. Click here to see it bigger.
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A short film on a beggar on the streets. Click here to see it bigger.
February 2010
7 posts
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Basic 25 second animation featuring a girl and a doll. Click here to see it bigger.
January 2010
22 posts
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A linear narrative based on helping an amnesiac search through a castle to discover her lost memories. The gameplay was heavily inspired by The Legend of Zelda.
Download: PC Mac
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A CD-Rom designed for primary school students to teach them essential fire safety skills, using information, games and quizzes.
Download: PC Mac
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The Dream Weavers: A mockumentary on 3 entrepreneurs in the dream analysis industry Click here to see it bigger.
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Darklight short: A short insert made for a film festival for a college project. Click here to see it bigger.
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The Replacementors: An informative short movie about where things go when you can’t find them. Click here to see it bigger
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I Felt a Funeral: A stop motion interpretation of the first two verses of Emily Dickinson’s “I Felt a Funeral”. Click here to see it bigger
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An ad for Creative MP3 players made specifically for a college project. Click here to see it bigger.
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